MEE6 Bot Maker lets you create your own features for your Discord server, like games, commands and automations, by describing them in plain words. No coding needed. This article covers how to open Bot Maker, start from a ready-made module or build your own, test it, and put it live on your server.
⚠️ This is an experimental Beta feature that may change or be removed as we learn from it. We'll be actively monitoring as you try it out: your feedback will directly shape where it goes next. Share it with us in our Support Server.
Before you start:
Bot Maker has its own plans, separate from MEE6 Premium. On the free plan, you can build and test modules in the simulator, and deploy them to one server for free for 3 days. To keep modules running on a server after that, you need a Bot Maker or Bot Maker Plus plan. See 8. Plans and Credits.
To add a module to a server, you need the Administrator permission on it (the server owner always has it). For security reasons, Bot Masters can see the modules running on a server, with their code, settings and activity, but can't build, deploy or configure them.
ℹ️ Each feature you create in Bot Maker is called a module. A module can add slash commands, react to events such as a member joining, and has its own settings.
1. Open MEE6 Bot Maker
Go to your MEE6 Dashboard, select your server, and click MEE6 Bot Maker in the sidebar.
The Bot Maker home has two parts:
Left panel: describe your idea in the I'd love a bot that… box to build a new module.
Right panel: the Library of ready-made modules, plus My modules (everything you've created) and On this server (what's installed on the selected server).
The server you're working on is shown in the top-right corner. Use that dropdown to switch servers.
2. Start From a Library Module
The Library is the fastest way to get started. Search for a module or filter by category (Commands & replies, Games, XP & economy, Moderation and more), then click a module to open it.
On the module page you'll find:
Prompt: the description the module was built from.
What else does it do?: how members and admins use it.
Commands it adds: the slash commands that will appear on your server.
Try it: a live preview you can play with (see step 4).
From here, click Deploy to add the module to your server as it is, or click Remix module to get your own copy and change anything you like.
3. Build Your Own Module
On the Bot Maker home, type your idea in the I'd love a bot that… box and click Let's build. Not sure where to start? Click one of the suggestions under A little inspiration. You can also attach a picture with the paperclip icon.
The AI Builder then writes your module, tests it and saves it as v1. You can follow its progress in the chat, and it will tell you when it's done.
Every request to the AI Builder uses credits from your plan (see 8. Plans and Credits).
💡 The more specific your idea, the better the result. Say what should trigger it (a command, a member joining, a message), where it should post, and what the message should include. For example: Greet every new member in a channel with an embed showing their avatar, a welcome line with their mention, and which member number they are.
4. Test It in the Sandbox
The Try it tab is a test server where you can use your module before it goes live. Everything here runs in a sandbox, so nothing touches your real server.
Use the buttons next to RUN to trigger the module (for example A member joins, or a slash command like /suggest), or type a message in the box below.
Click Demo to play a short demo of the module in action.
Use Testing as (bottom left) to switch which test member you're acting as.
5. Make Changes
To change something, describe it in the What would you like to change? box on the left, for example Make the embed purple and add a line telling them to read #rules. The AI Builder updates your module and saves it as a new version (v2, v3 and so on). Test it again in Try it to check the result.
Every version is listed in the Versions tab. Click a version to see what changed, then use Restore to go back to it, or Deploy to put that version live. The version running on your server is tagged LIVE.
If you’re curious, The code tab shows the code behind your module. You don’t have to do anything with it. With a Bot Maker or Bot Maker Plus plan, you can also edit the code yourself, which is handy for small changes since manual edits don’t use any credits.
6. Deploy to Your Server
When you're happy with the result, click Deploy in the top-right corner.
ℹ️ Adding a module to a server needs a Bot Maker or Bot Maker Plus plan. That server then counts toward your plan: 1 server with Bot Maker, up to 5 with Bot Maker Plus. On the free plan, you can try it first: see Deploy Free for 3 Days below.
In Settings, fill in every field marked with * (for example, which channel to post in).
In Commands, choose who can use each command the module adds. By default, anyone can use them. This works the same way as permissions on your other MEE6 commands.
Click Deploy (or Add to server for a Library module).
You'll see a confirmation that the module is live, and the module page will show which version is running, for example Live · v2.
Deploy Free for 3 Days
On the free plan, you can deploy modules to a server for free for 3 days, once per Discord account.
Click Deploy on any module: one from the Library, a remix, or one you built.
On the Free card, click Start deploying free.
Check the end date and click Start now. The deploy form opens, and you can finish as in the steps above.
Good to know:
The 3 days start when you click Start now, never on their own.
You can deploy as many modules as you like on 1 server, the same as with the Bot Maker plan. To switch servers, move or pause your modules from Your servers on the Bot Maker Plans page.
The trial only covers deploying. Building and changing modules with the AI Builder still uses your 250 free credits.
Modules running on the trial show a TRIAL badge next to Live. Hover over it to see the end date.
⚠️ When the 3 days are over, your modules stay on your server but stop working. Their commands, buttons and forms reply in the channel, for everyone to see, that the trial has ended, and scheduled messages and timers stop. You also get a DM. Take a Bot Maker or Bot Maker Plus plan to start them again as they were, with their settings and data.
7. Manage Your Modules
Once a module is live, open it and click Deployment in the top-right corner:
Settings: change the module's settings for the current server.
Pause: temporarily stop the module. Its settings and data are kept, and a paused module doesn't count toward your plan's servers.
Remove: remove the module and its data from this server. The module itself is kept.
From the Bot Maker home, you can also:
Open On this server to see every module installed on the selected server, from you, MEE6 and other creators. Use the toggle to turn a module on or off, or the icons next to it to change its settings or remove it.
Modules added before Bot Maker plans show a Legacy label: they keep running and don't count toward your plan.
Open My modules to see all the modules you've created across your servers. Turn on Live only to show just the ones that are live.
Share Your Module
Use the share button in the top-right corner of your module’s page to get a public link others can use to install it. The link always shows the version you chose to share, not your latest edit. To share a new version, update the shared version from the module page. People who installed your module see an update marker and choose whether to install it.
Want to show it off? Post it in the Bot Maker Showcase channel on our Support Server.
8. Plans and Credits
A Bot Maker plan is yours, not a server's: it works on any server you manage, with or without MEE6 Premium. Premium doesn't include Bot Maker. See prices or change your plan at any time on the Bot Maker Plans page.
| Free | Bot Maker | Bot Maker Plus |
AI credits | 250, once | 20,000 every 30 days | 50,000 every 30 days |
Servers your modules run on | 1, free for 3 days | 1 | Up to 5 |
Modules you can own | Unlimited | Unlimited | Unlimited |
Pictures per module | 64 | 250 | 500 |
Credits pay for the AI Builder. Each request uses some, depending on how much work it takes: a complete module takes about 170 credits on average, a small change only a few.
Credits are counted over 30 days. The period starts with the first credit you spend, and 30 days later your plan's full credits are back. Unused credits don't carry over.
A server counts toward your plan while at least one of your modules is running on it, with as many modules on it as you like. Pause all of yours on a server and it's free for another one.
Modules you can own are the ones you made or remixed.
FAQ
Why can't I access Bot Maker?
Everyone should be able to see Bot Maker in the list of plugins on the left, try every Library module, and build modules in the simulator with the free plan's 250 credits. To add a module to a server, you need the Administrator permission on that server, and a Bot Maker or Bot Maker Plus plan (or the free 3-day trial, see 6. Deploy to Your Server). Bot Masters can't build, deploy or configure modules.
Do I need to know how to code?
No. You describe what you want and the AI Builder writes the code for you. With a paid plan, you can also edit the code yourself if you want to.
Does testing affect my real server?
No. The Try it tab runs in a sandbox. Nothing reaches your server until you deploy.
Can I undo a change?
Yes. Open the Versions tab, click an earlier version and click Restore.
Are there limits on what a module can do?
Yes. Modules are limited in how much they can do each time they run, how often they can run, what they can store and more. See MEE6 Bot Maker Limits for the full list.
Do I need MEE6 Premium?
No. A Bot Maker plan is yours, not a server's: it works on any server you manage, with or without Premium. Premium doesn't include Bot Maker.
Can I use the free trial if I have MEE6 Premium or Legacy modules?
Yes. Premium isn’t a Bot Maker plan, so it doesn’t affect the trial. Legacy modules keep running as before and don’t count toward the trial’s server. The trial is once per Discord account and isn’t available while you have a Bot Maker or Bot Maker Plus plan.
My free trial ended. What happens to my modules?
Nothing is deleted. Your modules stay on your server with their settings and data, but they don’t work until you take a Bot Maker or Bot Maker Plus plan. Until then, their commands reply that the trial has ended.
What happens when I run out of credits?
Your modules keep running on your servers. You can't ask the AI Builder for more work until your credits renew, or right away by moving to Bot Maker Plus.
What happens if I cancel my plan?
Your plan stays active until the end of the month you paid for. After that, nothing is deleted: your modules are paused on your servers with their settings and data, and they start again when you take a plan back.
I used Bot Maker before the plans. What changed?
Bot Maker no longer depends on MEE6 Premium, and the AI allowance that came with each Premium server has been replaced by your plan's credits. If you deployed a module before the plans launched, we added 2,500 free credits to your account, on top of the free plan's 250, to keep building. Modules you deployed before are marked Legacy in On this server: they keep running exactly as they are, even without a plan, and don't count toward any plan.
Does a Legacy module stay Legacy if I change it?
Yes. If you edit a Legacy module and deploy a new version, it stays Legacy and keeps running for free, without a plan. Changes you ask the AI Builder for still use credits.
If you have any questions about this, do not hesitate to join our Support Server✌️












